This class will teach you how to create your first digital product. It will be a mobile application for booking tickets. This class brings focus on many useful UX design techniques to make a full experience for the end-user.
You will learn about user personas, what are they, why are they, and what value do they bring in UX design. Furthermore, you'll learn about user flows, how they are done, and why are they essential in mapping out the product from the start. Then we'll kick off by designing the product itself. I'll explain everything along the way. We'll create a simple logo for our product. We'll then design every screen of the app that is required to maximize the user experience. You will learn how to design the user interface of the product using a modern, clean, and elegant style that will suit our app and the message we're trying to communicate.
This class is targeted mainly towards beginners and intermediates, but even if you are senior, you might want to check it out. Maybe you'll learn something new and add new value to your skillset.
The assets and end design for this class can be found on this link
Music provided by Free Vibes: https://goo.gl/NkGhTg
You don't need any specific requirements for this class. All you need is a computer or a laptop, and you're good to go. It's a plus if you know how to use any design application such as Photoshop, Adobe XD, Figma, Sketch or something else in that caliber. But even if you don't, don't worry. I explain everything carefully, and you can follow along.
The app that we're going to use in our class is called Figma. It's a free tool that designers use to create digital interfaces and prototypes. It has an easy learning curve.